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- Skin File The filenames of the skin files inside the zip file are as follows: ! Filename2 KB (435 words) - 14:29, 29 November 2008
- Bolo * fileName - File name and path to map to open bool screenLoadMap(char *fileName, gameType game, bool hiddenMines, long srtDelay,19 KB (3002 words) - 22:48, 13 May 2009
- Server * fileName - Points to the map file bool serverCoreCreate(char *fileName, gameType game, bool hiddenMines, int srtDelay, long gmeLen);</pre>3 KB (421 words) - 19:26, 3 January 2009
- Networking *Filename: udppackets.h13 KB (1997 words) - 12:02, 8 May 2009
- Netpacks.h *Filename: netpacks.h7 KB (895 words) - 17:33, 2 December 2008