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  • Skin File
    The filenames of the skin files inside the zip file are as follows: ! Filename
    2 KB (435 words) - 14:29, 29 November 2008
  • Bolo
    * fileName - File name and path to map to open bool screenLoadMap(char *fileName, gameType game, bool hiddenMines, long srtDelay,
    19 KB (3002 words) - 22:48, 13 May 2009
  • Server
    * fileName - Points to the map file bool serverCoreCreate(char *fileName, gameType game, bool hiddenMines, int srtDelay, long gmeLen);</pre>
    3 KB (421 words) - 19:26, 3 January 2009
  • Networking
    *Filename: udppackets.h
    13 KB (1997 words) - 12:02, 8 May 2009
  • Netpacks.h
    *Filename: netpacks.h
    7 KB (895 words) - 17:33, 2 December 2008

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